Table of Contents
- 1 Lucas Overview Chaos Zero Nightmare
- 2 How to Get Lucas in Chaos Zero Nightmare
- 3 Best Team Compositions for Lucas in Chaos Zero Nightmare
- 4 Best Lucas Cards and Deck Build
- 5 Best Partner for Lucas in CZN
- 6 Best Lucas Build
- 7 Lucas Cards Database
- 8 Ego Skill
- 9 Potential Upgrades
- 10 Manifest Ego
- 11 How to Play Lucas in Chaos Zero Nightmare?
Lucas is a 4-star Hunter. He uses the Passion attribute and belongs to the Ironrain faction. He works as an AoE damage dealer who generates Launcher Bullets that apply various debuffs.
Lucas Overview Chaos Zero Nightmare
![]() | Overview | ||
| Type | Hunter | ||
| Attribute | Passion | ||
| Faction | Ironrain | ||
| Rarity | ☆☆☆☆ | ||
| Voice Actor (EN) | Voice Actor (JP) | ||
| Eui Joo RIM | Shinnosuke Tokudome | ||
| Gender | Race | Favorite Gift | Birthdate |
| Male | Human | Third Eye | August 29th |
Lucas Stats
| Stat | Value |
|---|---|
| Attack | 157 (base) / 461 (level 60) |
| Defense | 42 (base) / 147 (level 60) |
| Health | 72 (base) / 375 (level 60) |
| Critical Chance | 3% |
| Critical Damage | 125% |
How to Get Lucas in Chaos Zero Nightmare
Lucas is available through the gacha banner system. As a 4-star character, he has better pull rates than 5-star characters.
Best Team Compositions for Lucas in Chaos Zero Nightmare
Recommended Team Setup
| Position | Character |
|---|---|
| Main DPS | ![]() Lucas |
| Support | ![]() Mika |
| Support DPS | ![]() Selena |
Lucas functions as an AoE damage dealer who generates Launcher Bullets. Mika provides healing and AP generation, which Lucas needs because his cards can be expensive. Selena applies Passion Weakness and provides marks for extra damage.
Alternative Team Members
| Character | Explanation |
|---|---|
![]() Luke | Works as the main DPS with Lucas as support damage. |
![]() Maribell | Provides shields and can replace Mika as support. . |
![]() Magna | Offers strong shields and can apply Vulnerable debuffs, increasing Lucas's damage output significantly. |
Best Lucas Cards and Deck Build
Core Character Cards
| Card Name | AP Cost | Type | Effect | Tags |
|---|---|---|---|---|
![]() Extended Magazine I | 0 | Upgrade | At start of turn, create 1 Launcher Bullet | Lead, Initiation |
![]() S.S.S II | 1 | Skill | For 2 turns, +40% Bullet card Damage | - |
![]() Flame Thrower III | 2 | Attack | 270% Damage to all enemies, if Critical Hit 150% Damage to all enemies | - |
![]() Flashbang I | 1 | Attack | 180% Damage to all enemies, 2 Weaken, if target has Shield +75% Damage | - |
![]() R.P.G-7 | 1 | Upgrade | When Bullet cards are Exhausted, 40 Fixed Damage | Bullet, Exhaust, Fixed Damage |
Essential Team Cards
| Card Name | AP Cost | Type | Effect |
|---|---|---|---|
![]() Source of Water (Mika) | 0 | Skill | Heal 100%, +1 AP |
![]() Tactical Analysis (Mika) | 0 | Skill | 2 Wave, for 1 turn +50% Healing |
![]() High-Power Scope (Selena) | 0 | Skill | When another combatant's Attack Card is used, 100% Coordinated Attack for 1 turn |
Best Partner for Lucas in CZN
Recommended Partner Choice
| Aspect | Details |
|---|---|
| Partner Name | ![]() Serithea |
| Passive Effect | +8% Critical Chance to attack cards. When assigned combatant crits, +3% Critical Damage (stacks up to 5 times for +15% total) |
| Ego Skill | 250% Damage, 2 Vulnerable |
Serithea increases Lucas's critical chance and provides stacking critical damage buffs. Her Ego Skill applies Vulnerable, which further amplifies damage.
Alternative Partners
| Partner | Passive Effect | Ego Skill |
|---|---|---|
![]() Akad | +18% Bullet card damage, +21% Bullet card damage after first critical hit | Grants critical chance bonus |
![]() Yuri | +16% combat attack, +16% card damage after first shuffle | Draw 2 cards for 3 EP |
Best Lucas Build
Best Memory Fragments
| Set Combination | Stats Priority |
|---|---|
| 2-piece: Cursed Corpse Set | Critical Damage |
| 2-piece: Executioner's Tool Set | Attack |
| 2-piece: Black Wing Set | Attack |
Best Equipment
| Equipment Slot | Recommended Item |
|---|---|
| Weapon | Dark Grip's Claws / Moon of Destruction |
| Armor | Shield of the Watcher / Wings of Freedom |
| Accessory | Crimson Bloodstone / Emblem of an Exceptional Entity |
Dark Grip's Claws provides a flat damage increase to all attacks. Moon of Destruction deals 200% fixed damage to all enemies at battle start. Shield of the Watcher applies debuffs when taking damage.
Lucas Cards Database
Basic Starting Cards
| Card Name | AP Cost | Type | Effect | Tags |
|---|---|---|---|---|
![]() Machine Gun | 1 | Attack | 100% Damage | Bullet (after Potential 3-1) |
![]() Shielding Incendiary Bomb | 1 | Skill | 100% Shield | Shield |
Unique Cards
| Card Name | AP Cost | Type | Effect | Tags |
|---|---|---|---|---|
![]() R.P.G-7 | 1 | Upgrade | When Bullet cards are Exhausted, 40 Fixed Damage | Bullet, Exhaust, Fixed Damage |
Generated Cards (Launcher Bullets)
| Card Name | AP Cost | Type | Effect | Tags |
|---|---|---|---|---|
![]() Armor-Piercing Rounds | 1 | Attack | 100% Damage, 50% Damage to another enemy, if target has Shield +30% Damage | Exhaust, Ephemeral, Bullet |
![]() Explosive Shot | 1 | Attack | 100% Damage, 50% Damage to another enemy, 1 Weaken to all enemies | Exhaust, Ephemeral, Bullet |
![]() Dispersing Shot | 1 | Attack | 100% Damage, 50% Damage to another enemy, 1 Impair to all enemies | Exhaust, Ephemeral, Bullet |
![]() Cold Shot | 1 | Attack | 100% Damage, 50% Damage to another enemy, +1 Action Count to all enemies | Exhaust, Ephemeral, Bullet, Haste |
![]() Flame Shot | 1 | Attack | 100% Damage, 50% Damage to another enemy, 1 Agony to all enemies | Exhaust, Ephemeral, Bullet |
Cards with Epiphanies
| Card Name | Epiphany 1 | Epiphany 2 | Epiphany 3 | Epiphany 4 | Epiphany 5 |
|---|---|---|---|---|---|
![]() Extended Magazine | 0 AP with Initiation tag | Create 2 Launcher Bullets | 50% chance to cost -1 for bullets | 50% chance to Draw 1 | 1 AP Skill, Create 5 Launcher Bullets (Exhaust) |
![]() S.S.S | 200% Damage, +40% Bullet damage for 1 turn | For 2 turns +40% Bullet damage (Skill) | 150% Damage, +60% per Bullet in hand | 150% Damage, +120% to next Bullet | When using Bullets, 50% Fixed Damage to random enemy |
![]() Flame Thrower | Draw 1, Discard 2, create Launcher Bullets equal to discarded | 315% AoE Damage, Draw 1, Discard 1 | 270% AoE, if Critical Hit 150% AoE again | Exhaust up to 2 Bullets, 270% AoE +50% per Exhausted | 270% AoE, create Launcher Bullets equal to targets hit |
![]() Flashbang | 180% AoE, 2 Weaken, +75% if Shield | Skill: For 1 turn +50% Damage when hitting Shield | 180% AoE, 2 Passion Weakness (Retain) | 180% AoE, 2 Mark, +50% if Shield | Upgrade: +30% Damage when hitting Shield |
Ego Skill
| Aspect | Details |
|---|---|
| Skill Name | Full Burst |
| Effect | Draw 2, 250% Damage to all enemies |
| EP Cost | 5 |
Full Burst provides card draw and AoE damage.
Potential Upgrades
Potential Effects
| # | Upgrade Name | Effect | Cost |
|---|---|---|---|
| 1 | Epiphany Bonus | When entering Chaos, obtain 1 random Rare Card through Epiphany | 8x Common Growth Stone of Passion, 10,000 Units |
| 2 | Upgrade Basic Cards | Basic Card damage, shield, and healing +2% per level (max 20%) | 4x Common Growth Stone of Passion, 3,000 Units |
| 3 | Upgrade Neutral Cards | Neutral Card damage, shield, and healing +2% per level (max 20%) | 5x Great Growth Stone of Passion, 16,000 Units |
| 3-1 | Basic Card Proficiency | Add Bullet tag to Machine Gun card | 16x Great Growth Stone of Passion, 24,000 Units |
| 4 | Upgrade Unique Cards | Unique Card damage, shield, and healing +2% per level (max 20%) | 8x Great Growth Stone of Passion, 20,000 Units |
| 5 | Critical Chance Proficiency | +2% Critical Chance per level (max 10%) | 16x Premium Growth Stone of Passion, 28,000 Units |
| 5-1 | Basic Card Proficiency | +5% Machine Gun Damage, +10% if Critical Damage > 160% | 16x Premium Growth Stone of Passion, 2x Shards of Condemnation, 60,000 Units |
| 6 | Critical Damage Proficiency | +2.4% Critical Damage per level (max 12%) | 120x Premium Growth Stone of Passion, 42,000 Units |
| 7 | Upgrade Unique Stats | +5% Launcher Bullet Damage, +10% if Critical Damage > 240% | 36x Premium Growth Stone of Passion, 2x Shards of Condemnation, 80,000 Units |
Potential 3-1 is important because it adds the Bullet tag to Machine Gun, allowing S.S.S to buff basic attacks. Potentials 5 and 6 improve critical stats for more consistent damage.
Manifest Ego
| Stage | Manifest Ego | Effect |
|---|---|---|
| 1 | Sleeping Memory | R.P.G-7 Fixed Damage increased by +10% |
| 2 | Awakening Memory | Lucas's Bullet card damage increased by +20% |
| 3 | Vivid Memory | Increase Basic Cards, Neutral Cards, and Unique Cards potential by +3 levels |
| 4 | Inner Memory | Full Burst damage increased by +50%, Draw +1 |
| 5 | Complete Memory | Increase Basic Cards, Neutral Cards, and Unique Cards potential by +3 levels |
| 6 | Liberated Memory | First Launcher Bullet used each turn costs -1 AP |
E2 provides a significant damage boost to all bullet cards. E6 is extremely important because it makes the first Launcher Bullet each turn free, reducing AP pressure and enabling more combos.
How to Play Lucas in Chaos Zero Nightmare?
Lucas builds his gameplan around generating and consuming Launcher Bullets. His Extended Magazine upgrade produces one bullet at the beginning of each turn, and getting the Initiation epiphany ensures this card starts in your opening hand every battle. These generated bullets deal direct damage to one target while simultaneously hitting every other enemy on the field.
Your setup priority is activating Extended Magazine first, then playing R.P.G-7. This combination is Lucas's engine - R.P.G-7 stays active throughout the fight and deals fixed AOE damage whenever any bullet card gets exhausted. Before spending your generated bullets, play S.S.S to boost their damage by 40% for that turn.
Flame Thrower serves as Lucas's burst damage option, especially with the epiphany that triggers a second wave of damage on critical hits. Flashbang provides defensive utility by stacking Weaken debuffs, where five stacks reduce five incoming attacks by 25% each - helpful when shields aren't enough.
AP management matters for Lucas since his cards run expensive, particularly Flame Thrower at 2 AP per cast. Manifest Ego 6 solves this pressure by reducing the first Launcher Bullet's cost to zero each turn. When building your deck, prioritize getting copies in this order: R.P.G-7, Extended Magazine, then Flame Thrower. Remove Shielding Incendiary Bomb early since Lucas doesn't benefit from self-shields.










































