Rei Build: Best Team Comps & Core Cards 

Rei is a 4-star Controller from Chaos Zero Nightmare. She uses the Void attribute and belongs to the Terrascion faction. She works as a damage buffer who amplifies your team's attack cards through temporary but powerful boosts.

Rei Overview in Chaos Zero Nightmare


Overview
TypeController
AttributeVoid
FactionTerrascion
Rarity☆☆☆☆
Voice Actor (EN)Voice Actor (JP)
Kaede Hondo
GenderRaceFavorite GiftBirthdate
FemaleHumanDark MaterialApril 5th
Rei Overview in Chaos Zero Nightmare

Rei Stats

StatValue
Attack129 (base) / 393 (level 60)
Defense56 (base) / 186 (level 60)
Health74 (base) / 383 (level 60)
Critical Chance3%
Critical Damage125%

How to Get Rei in Chaos Zero Nightmare

  • Under Construction

Best Team Compositions for Rei

Recommended Team Setup

PositionCharacter
Main DPSRin CZN
Rin
SupportMika CZN
Mika
Buffer
Rei

Rei works best when she supports damage dealers who rely on basic attack cards or characters who attack multiple times per turn. Rin serves as the main damage dealer who benefits from Rei's buffs to basic cards and 1-cost attacks. Mika generates AP through her Source of Water card, which keeps the team's action points flowing so Rei can use her buff cards consistently.

Alternative Team Members

CharacterExplanation

Kayron
Works well as a main DPS.
Renoa CZN
Renoa
Can replace Rin as the main DPS.

Mei Lin
Excellent partner for Rei.
Tressa CZN
Tressa
Can serve as a sub-DPS.

Cassius
Alternative support option.

Best Rei Build and Cards

Core Character Cards

Card NameAP CostTypeEffectTags
Cards in Chaos Zero Nightmare
Strike of Darkness
1Attack150% Damage, +150% Basic attack card damage for 1 turnLead

Resonating Darkness
1Upgrade+40% Damage for Void Cards-

Snack Time
0SkillSelect 1 card to Exhaust, Heal 150%, Draw 1Exhaust

Dark Condensation
1SkillChoose 1 Attack Card, +150% Damage for 1 turn-

Predator's Blade
1Attack250% Damage, 2 Morale for 1 turn-

Essential Team Cards

Card NameAP CostTypeEffect

Source of Water (Mika)
0SkillHeal 150%, +1 AP, 1 Wave

Tactical Analysis (Mika)
0Skill2 Wave, +50% Healing for 1 turn

Dark Mist Secret Art: Annihilation (Rin)
1Attack50% x2 Damage, Dark Mist Blade Art: +2 hits

Dark Mist Secret Art: Black Dance (Rin)
1Attack80% Damage, Dark Mist Blade Art: +1 hit per Skill card in hand (Max 5)

Drawing Slash (Rin)
0Attack150% Damage, Obtain Dark Cloud Stance, Dark Mist Blade Art: +1 hit

Mika's Source of Water generates the AP needed to use Rei's buff cards. Rin's attack cards gain extra hits through her Dark Mist Blade Art, which makes Rei's damage buffs even more effective since each hit benefits from the boost.

Best Partner

Recommended Partner Choice

AspectDetails
Partner Name
Nyx
Passive EffectThe assigned combatant's HP and healing increased by 8%. When the assigned combatant Draws for the first time each turn using an ability, +8% Damage dealt by allies for 1 turn.
Ego SkillDiscard up to 3 cards, then Draw +1 cards equal to the number discarded

Alternative Partners

PartnerPassive EffectEgo Skill

Arwen
The assigned combatant's Defense increased by 8%. At the end of the turn, if an enemy's attack targets this combatant, gain Damage Reduction.100% Shield, 1 Damage Reduction

Yvonne
The assigned combatant's HP and healing increased by 8%. At the end of battle, heal 4% Health.Heal 150%, 1 Fortitude

Best Memory Fragments for Rei

Set CombinationStats Priority
4-piece: Offering of the Void Set or 2-piece combinationsAttack %, Void Damage, Attack
2-piece: Seth's Scarab SetAttack %, Attack, Defense, Health%
Alternative: Tetra's Authority + Healer's JourneyHP %, HP, Defense

The Offering of the Void set boosts Void damage, which helps both Rei's personal damage and her Void teammates. Seth's Scarab provides extra damage to basic cards, which fits well if you're keeping any basic attacks in her deck. Some players prefer combining Tetra's Authority and Healer's Journey for a more support-focused build that emphasizes team survivability.

For main stats, you want Attack% on your Ideal slot, Void Damage% on your Desire slot, and either Attack% or Ego Regen on your Imagination slot. Your substats should focus on Attack%, Attack, Defense, and Health%.

Best Equipment for Rei in CZN

Equipment SlotRecommended Item
WeaponViolet Butterfly's Whip
ArmorChains of Obsession / Reinforced Combat Suit / Assault Boots
AccessoryNatural Predator / Grey Orb / Water Drops of the Goddess

Violet Butterfly's Whip increases damage for 1-cost cards, which covers most of Rei's kit. Chains of Obsession gives shields whenever you use attack cards, adding some survivability. Natural Predator buffs your next attack card when you trigger Ravage. Grey Orb provides damage reduction at the start of battle, while Water Drops of the Goddess preserves AP between turns.

Rei Cards in Chaos Zero Nightmare

Basic Starting Cards

Card NameAP CostTypeEffectTags

Dark Blade
1Attack100% Damage-

Material Regeneration
1SkillHeal 100%Heal

Unique Cards

Card NameAP CostTypeEffectTags

Predator's Blade
1Attack250% Damage, 2 Morale for 1 turnMorale

Cards with Epiphanies

Card NameEpiphany 1Epiphany 2Epiphany 3Epiphany 4Epiphany 5
Cards in Chaos Zero Nightmare
Strike of Darkness
350% Damage, -20% Damage for 1 turnExhaust all Basic cards, +1 hit for each+80% Basic attack card Damage (Upgrade)Activate all Basic cards in hand (0 cost, Retain)-

Resonating Darkness
+60% Damage of 1-cost cards+40% Damage for Void Cards+40% Shield, Damage, Healing of 1-cost cards+40% Damage of 1-cost or below cards+80% Damage to 1-cost cards for 1 turn (0 cost)

Snack Time
Heal 150%, Draw 2 (Retain)Select up to 2 cards to Exhaust, Draw that manyFrom Draw Pile, select up to 1 card to Exhaust, Draw same numberSelect 2 cards to Exhaust, Select 1 Void card to Draw-

Dark Condensation
Choose 1 card, +100% Damage, Shield, Healing for 1 turn+50% Damage to Void attack cards for 1 turnSelect 1 Attack card, +100% Damage until usedChoose 1 Attack Card, +50% Damage (Upgrade)-

Ego Skill

AspectDetails
Skill NameFinal Shadow
Effect300% Damage, Gain 1 AP
EP Cost4

Final Shadow deals decent damage while recovering 1 AP. This AP recovery helps you continue your combo or use another buff card right after. Use it when you need extra momentum to finish off an enemy or when you're short on action points for your next turn.

Potential Upgrades

#Upgrade NameEffectCost
1Epiphany BonusUpon entering Chaos, obtain 1 random Rare card through Epiphany8x Common Growth Stone of the Void, 10,000 Units
2Upgrade Basic CardsBasic Card damage, shield gain, and healing amount +2% per level (max 20%)4x Common Growth Stone of the Void, 3,000 Units
3Upgrade Neutral CardsNeutral Card damage, shield gain, and healing amount +2% per level (max 20%)5x Great Growth Stone of the Void, 16,000 Units
3-1Basic Card ProficiencyDark Blade cards have 15% increased Critical Chance16x Great Growth Stone of the Void, 24,000 Units
4Upgrade Unique CardsUnique Card damage, shield gain, and healing amount +2% per level (max 20%)8x Great Growth Stone of the Void, 20,000 Units
5Health ProficiencyHealth increases by 1.6% per level (max 8%)16x Premium Growth Stone of the Void, 28,000 Units
5-1Basic Card Proficiency+5% Damage for Dark Blade. If Attack > 500, additional +5%16x Premium Growth Stone of the Void, 2x Shards of Condemnation, 60,000 Units
6Attack ProficiencyAttack increases by 1.6% per level (max 8%)120x Premium Growth Stone of the Void, 42,000 Units
7Upgrade Unique StatsIf Attack > 550, +10% Predator's Blade Damage. For every 10 Attack over that, additional +1% (max +20%)36x Premium Growth Stone of the Void, 2x Shards of Condemnation, 80,000 Units

The Basic Card upgrades help if you're keeping some basic cards in your deck or playing with E2 for healing purposes. Otherwise, focus on upgrading Neutral and Unique cards since those cover Rei's main buff cards.

Manifest Ego

StageManifest EgoEffect
1Sleeping MemoryPredator's Blade increases Morale by 2 additional stacks for 1 turn (total 4 Morale)
2Awakening MemoryWhen Rei uses an Attack Card, heal for 120%. This effect triggers only once per turn.
3Vivid MemoryIncrease the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], [Upgrade Unique Cards]
4Inner MemoryFinal Shadow damage increased by +100%
5Complete MemoryIncrease the level of Potential by +3 for [Upgrade Basic Cards], [Upgrade Neutral Cards], [Upgrade Unique Cards]
6Liberated MemoryAllies' attack card damage is increased by +20%

The most important Manifest Ego stages are E1 and E2. E1 turns Predator's Blade into a 4 Morale buff (80% increased damage), making it one of the strongest temporary buffs in the game. E2 adds healing whenever Rei uses an attack card, turning her into a hybrid support who can heal while buffing. E6 provides a flat damage increase to all allies, which stacks with all her other buffs.

How to Play Rei in Chaos Zero Nightmare

Rei's job is to boost your main damage dealer's attacks through temporary but powerful buffs. You're looking at which cards your main DPS has in their hand each turn, then deciding which of Rei's buffs will give you the biggest damage increase. The tricky part is figuring out whether it's better to use two buffs on one attack or spread your buffs across multiple attacks.

When the battle starts, you want to get Resonating Darkness active as soon as possible. This card stays active for the entire fight once you play it, giving all your 1-cost cards a permanent damage boost. After that's set up, you're looking to use your other buffs on your strongest attack cards. Strike of Darkness works best when your team uses basic attack cards frequently. If your main DPS relies on basic attacks like Mei Lin or Yuki, this buff turns them into damage machines. Dark Condensation lets you pick any attack card and boost its damage for one turn, which gives you flexibility to respond to whatever's in your hand.

Predator's Blade is your most straightforward buff. It just gives Morale to everyone, which means more damage across the board. If you have E1, this card becomes even better because it grants 4 Morale instead of 2, giving your entire team an 80% damage increase for one turn. You'll usually want to play this right before your main DPS uses their big attacks.

For card removal, you want to get rid of two of Rei's starting cards early on. Most players remove both copies of Dark Blade, but you can also remove one Dark Blade and Material Regeneration instead. The reason you remove these is that Rei's other cards are just more useful. Her buffs provide way more value than a basic attack or heal. However, if you get E2, you might want to keep one Dark Blade around because it triggers your healing effect.

The best Epiphany choices change depending on what your team needs. For Strike of Darkness, Epiphany 4 turns it into a 0-cost card that activates all basic cards in your hand for free. This is amazing if your team uses a lot of basic attacks. Epiphany 1 is also good because it sometimes costs 0 AP and has the Lead tag. For Resonating Darkness, Epiphany 4 is usually your best bet because it buffs cards that cost 1 or less, which covers more cards than the version that only buffs 1-cost cards. For Snack Time, Epiphany 2 is strong because it lets you use the card twice before it exhausts, and it draws two cards at once. For Dark Condensation, Epiphany 4 is excellent because the damage buff stays on the card until you actually use it, so you can buff a card and save it for the perfect moment.

Rei works best with characters who attack frequently or have multi-hit abilities. Each hit from a multi-hit attack benefits from her buffs, so cards that hit 3 or 4 times get way more value from her damage increases.

Theo
Theo

Theo is a gamer who's played just about every genre. Sometimes he'll jump into Fortnite, but League is his comfort game! Right now, he's grinding Marvel Rivals and mains Venom. He's also into writing, so he combines both passions to create guides for different games.

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